Skip to main content

Search and Top Navigation

#8778 closed bug (notabug)

Opened November 06, 2012 10:19AM UTC

Closed November 06, 2012 01:03PM UTC

Last modified November 06, 2012 01:51PM UTC

Chome pulsate flicker

Reported by: tomsommer Owned by:
Priority: minor Milestone: 1.10.0
Component: ui.effects.* (individual effect) Version: 1.9.1
Keywords: Cc:
Blocked by: Blocking:

Several effects are bugged in Chrome 22.0.1229.94 m

Go to and select "Pulsate" or "bounce" and run the effect. the effect will run too fast and flicker erratically

Attachments (0)
Change History (5)

Changed November 06, 2012 10:20AM UTC by tomsommer comment:1

Works fine in 1.8.24

Changed November 06, 2012 01:03PM UTC by scottgonzalez comment:2

resolution: → notabug
status: newclosed

No, they work incorrectly in 1.8.24. The total duration of the effect is correct in 1.9.x, the durations in 1.8.x were incorrectly multiplying by the number of bounces/pulsates.

Changed November 06, 2012 01:35PM UTC by tomsommer comment:3

Since the fix then has changed the behavior of the effect, perhaps adjust the default duration so the look and feel is the same as in 1.8.x?

1.9 effects look completely broken by default as is.

Changed November 06, 2012 01:36PM UTC by scottgonzalez comment:4

The default duration isn't handled by the effects, it's handled by the call to .animate() or .show() or whatever other method you're using.

Changed November 06, 2012 01:51PM UTC by tomsommer comment:5

If you try the effects in the demos ( - 'pulsate', 'bounce' and others do not behave as nice as they did in 1.8.x, perhaps not the best thing to display or ship as the default effect behavior.